Our whole job is closing the gap between a fun prototype and a title that earns on T1 storefronts.
The founding team came from mobile UA and live-ops. We saw too many good games die in obscurity and set out to fix the launch, not the game.
We run lean and founder-friendly: transparent numbers, fair splits, and a bias for shipping over endless meetings.
To be the most founder-friendly mini-game publisher for studios targeting the US and Japan.
Player-first thinking, studio-first deals, and shipping over talk.
End-to-end store submission, cross-entity authorization, and compliance for US/JP releases.
In-house short-video and playable-ad production tuned for T1 audiences.
We read the charts daily so your next title rides the right wave.
A repeatable release pipeline that keeps quality high across every update.
We match each title to the market and genre where it earns the most.
Whether you have a prototype or a portfolio, we'll show you a clear path to T1 players.
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